//
//    EDGE SOUNDS.DDF -redefine or add new sounds.
//    For documentation, see http://edge.sourceforge.net/
//    DDF Version 5.0
//

<SOUNDS>

#VERSION 2.10

[A_BURNED]
LUMP_NAME="A_BURNED";
[A_GIBSPL]
LUMP_NAME="A_GIBSPL";
[A_OOF]
LUMP_NAME="A_OOF";
[A_SKELTN]
LUMP_NAME="A_SKELTN";
[A_SQUISH]
LUMP_NAME="A_SQUISH";
[A_THUMP]
LUMP_NAME="A_THUMP";
[BL_1SEE]
LUMP_NAME="BL_1SEE";
[BL_2SEE]
LUMP_NAME="BL_2SEE";
[BL_DIE]
LUMP_NAME="BL_DIE";
[BL_OUCH]
LUMP_NAME="BL_OUCH";
[BL_PLEA2]
LUMP_NAME="BL_PLEA2";
[BL_PLEA3]
LUMP_NAME="BL_PLEA3";
[BL_PLEAD]
LUMP_NAME="BL_PLEAD";
[BL_STEAL]
LUMP_NAME="BL_STEAL";
[C_BADSW]
LUMP_NAME="C_BADSW";
[C_BONBAR]
LUMP_NAME="C_BONBAR";
[C_EXPFLO]
LUMP_NAME="C_EXPFLO";
[C_EXPLOD]
LUMP_NAME="C_EXPLOD";
[C_GASEND]
LUMP_NAME="C_GASEND";
[C_GASHIS]
LUMP_NAME="C_GASHIS";
[C_GASMSK]
LUMP_NAME="C_GASMSK";
[C_GLASS]
LUMP_NAME="C_GLASS";
[C_HITWAL]
LUMP_NAME="C_HITWAL";
[C_ITMBRK]
LUMP_NAME="C_ITMBRK";
[C_NOTOUC]
LUMP_NAME="C_NOTOUC";
[C_NOWAY]
LUMP_NAME="C_NOWAY";
[C_TOUCHP]
LUMP_NAME="C_TOUCHP";
[DA_DIE]
LUMP_NAME="DA_DIE";
[DA_HIDE]
LUMP_NAME="DA_HIDE";
[DA_SAY1]
LUMP_NAME="DA_SAY1";
[DA_SAY2]
LUMP_NAME="DA_SAY2";
[DA_SAY3]
LUMP_NAME="DA_SAY3";
[DA_SEE]
LUMP_NAME="DA_SEE";
[DA_WARN]
LUMP_NAME="DA_WARN";
[DM_CHARG]
LUMP_NAME="DM_CHARG";
[DM_DIE]
LUMP_NAME="DM_DIE";
[DM_FIRE1]
LUMP_NAME="DM_FIRE1";
[DM_FIRE2]
LUMP_NAME="DM_FIRE2";
[DM_FIRE3]
LUMP_NAME="DM_FIRE3";
[DM_FIRE4]
LUMP_NAME="DM_FIRE4";
[DM_FLOAT]
LUMP_NAME="DM_FLOAT";
[DM_SAY1]
LUMP_NAME="DM_SAY1";
[DM_SAY2]
LUMP_NAME="DM_SAY2";
[DM_SAY3]
LUMP_NAME="DM_SAY3";
[DM_SEE]
LUMP_NAME="DM_SEE";
[D_CLOSE]
LUMP_NAME="D_CLOSE";
[D_DRHIT]
LUMP_NAME="D_DRHIT";
[D_OPEN]
LUMP_NAME="D_OPEN";
[EN_DIE]
LUMP_NAME="EN_DIE";
[EN_FIRE]
LUMP_NAME="EN_FIRE";
[EN_OUCH]
LUMP_NAME="EN_OUCH";
[EN_SEE]
LUMP_NAME="EN_SEE";
[EN_THROW]
LUMP_NAME="EN_THROW";
[E_BIGEMP]
LUMP_NAME="E_BIGEMP";
[E_BOULRL]
LUMP_NAME="E_BOULRL";
[E_BOULST]
LUMP_NAME="E_BOULST";
[E_CYLIN]
LUMP_NAME="E_CYLIN";
[E_ELEVEN]
LUMP_NAME="E_ELEVEN";
[E_ELEVST]
LUMP_NAME="E_ELEVST";
[E_EMPFIR]
LUMP_NAME="E_EMPFIR";
[E_EMPUP]
LUMP_NAME="E_EMPUP";
[E_FBALHT]
LUMP_NAME="E_FBALHT";
[E_FBALL]
LUMP_NAME="E_FBALL";
[E_FCHUTE]
LUMP_NAME="E_FCHUTE";
[E_FJET]
LUMP_NAME="E_FJET";
[E_PITFAL]
LUMP_NAME="E_PITFAL";
[E_PWALL]
LUMP_NAME="E_PWALL";
[E_SPEAR]
LUMP_NAME="E_SPEAR";
[E_SPINBL]
LUMP_NAME="E_SPINBL";
[E_SPRING]
LUMP_NAME="E_SPRING";
[E_THUND2]
LUMP_NAME="E_THUND2";
[E_TWALL]
LUMP_NAME="E_TWALL";
[E_WALHIT]
LUMP_NAME="E_WALHIT";
[E_WALL]
LUMP_NAME="E_WALL";
[E_WIND7]
LUMP_NAME="E_WIND7";
[FM_DIE]
LUMP_NAME="FM_DIE";
[FM_FIRE]
LUMP_NAME="FM_FIRE";
[FM_OUCH]
LUMP_NAME="FM_OUCH";
[FM_SEE]
LUMP_NAME="FM_SEE";
[G_100PCT]
LUMP_NAME="G_100PCT";
[G_1UP]
LUMP_NAME="G_1UP";
[G_3UP]
LUMP_NAME="G_3UP";
[G_AAVEST]
LUMP_NAME="G_AAVEST";
[G_ABVEST]
LUMP_NAME="G_ABVEST";
[G_AMASK]
LUMP_NAME="G_AMASK";
[G_BAT]
LUMP_NAME="G_BAT";
[G_COOK]
LUMP_NAME="G_COOK";
[G_END]
LUMP_NAME="G_END";
[G_ENDB1]
LUMP_NAME="G_ENDB1";
[G_HEAD]
LUMP_NAME="G_HEAD";
[G_HEAL1]
LUMP_NAME="G_HEAL1";
[G_HEAL3]
LUMP_NAME="G_HEAL3";
[G_KEY]
LUMP_NAME="G_KEY";
[G_KNIFE]
LUMP_NAME="G_KNIFE";
[G_LIFE2]
LUMP_NAME="G_LIFE2";
[G_NOBONU]
LUMP_NAME="G_NOBONU";
[G_OVER]
LUMP_NAME="G_OVER";
[G_PDOG]
LUMP_NAME="G_PDOG";
[G_PELAST]
LUMP_NAME="G_PELAST";
[G_PFLEET]
LUMP_NAME="G_PFLEET";
[G_PGOD]
LUMP_NAME="G_PGOD";
[G_PSHROO]
LUMP_NAME="G_PSHROO";
[G_START]
LUMP_NAME="G_START";
[G_WEAPON]
LUMP_NAME="G_WEAPON";
[HG_1SEE]
LUMP_NAME="HG_1SEE";
[HG_2SEE]
LUMP_NAME="HG_2SEE";
[HG_DIE]
LUMP_NAME="HG_DIE";
[HG_OUCH]
LUMP_NAME="HG_OUCH";
[KR_DIE]
LUMP_NAME="KR_DIE";
[KR_DROP]
LUMP_NAME="KR_DROP";
[KR_MIHIT]
LUMP_NAME="KR_MIHIT";
[KR_MINE]
LUMP_NAME="KR_MINE";
[KR_MOTOR]
LUMP_NAME="KR_MOTOR";
[KR_SAY1]
LUMP_NAME="KR_SAY1";
[KR_SAY2]
LUMP_NAME="KR_SAY2";
[KR_SAY3]
LUMP_NAME="KR_SAY3";
[KR_SEE]
LUMP_NAME="KR_SEE";
[KR_TURN]
LUMP_NAME="KR_TURN";
[LG_1BOO]
LUMP_NAME="LG_1BOO";
[LG_1DIE]
LUMP_NAME="LG_1DIE";
[LG_1SEE]
LUMP_NAME="LG_1SEE";
[LG_1SEE3]
LUMP_NAME="LG_1SEE3";
[LG_1SEEA]
LUMP_NAME="LG_1SEEA";
[LG_OUCH]
LUMP_NAME="LG_OUCH";
[MO_DIE]
LUMP_NAME="MO_DIE";
[MO_DRAIN]
LUMP_NAME="MO_DRAIN";
[MO_OUCH]
LUMP_NAME="MO_OUCH";
[MO_SEE]
LUMP_NAME="MO_SEE";
[M_ESC]
LUMP_NAME="M_ESC";
[M_FLIP]
LUMP_NAME="M_FLIP";
[M_INFO]
LUMP_NAME="M_INFO";

[R_MOVE]
LUMP_NAME="R_MOVE";
PRIORITY=64;
SINGULAR=40;

[M_NOPE]
LUMP_NAME="M_NOPE";
[M_QUEST]
LUMP_NAME="M_QUEST";
[PISTOL]
LUMP_NAME="M_SELECT";
[M_WARNIN]
LUMP_NAME="M_WARNIN";
[NM_APART]
LUMP_NAME="NM_APART";
[NM_READY]
LUMP_NAME="NM_READY";
[NM_SEE]
LUMP_NAME="NM_SEE";
[NM_UFO]
LUMP_NAME="NM_UFO";
[N_SPAWN2]
LUMP_NAME="N_SPAWN2";
[OP_1SEE]
LUMP_NAME="OP_1SEE";
[OP_DIE]
LUMP_NAME="OP_DIE";
[OP_FNET]
LUMP_NAME="OP_FNET";
[OP_OUCH]
LUMP_NAME="OP_OUCH";
[P_A2PIST]
LUMP_NAME="P_A2PIST";
[P_AGOD]
LUMP_NAME="P_AGOD";
[P_AMP40]
LUMP_NAME="P_AMP40";

[PISTOL]
LUMP_NAME="P_APISTL";
PRIORITY=64;
SINGULAR=40;

[P_BATBLA]
LUMP_NAME="P_BATBLA";
[P_BATBOU]
LUMP_NAME="P_BATBOU";
[P_BATHIT]
LUMP_NAME="P_BATHIT";
[P_BATSWI]
LUMP_NAME="P_BATSWI";
[P_BATUP]
LUMP_NAME="P_BATUP";
[P_BAZOOK]
LUMP_NAME="P_BAZOOK";
[P_BURNED]
LUMP_NAME="P_BURNED";
[P_COUGHF]
LUMP_NAME="P_COUGHF";
[P_COUGHM]
LUMP_NAME="P_COUGHM";
[P_DOGBIT]
LUMP_NAME="P_DOGBIT";
[P_DOGBLA]
LUMP_NAME="P_DOGBLA";
[P_DOGBRK]
LUMP_NAME="P_DOGBRK";
[P_DOGLIK]
LUMP_NAME="P_DOGLIK";
[P_DOGMAN]
LUMP_NAME="P_DOGMAN";
[P_DOGPAN]
LUMP_NAME="P_DOGPAN";
[P_DOGPRP]
LUMP_NAME="P_DOGPRP";
[P_DOGWOM]
LUMP_NAME="P_DOGWOM";
[P_DRUNK]
LUMP_NAME="P_DRUNK";
[P_DW]
LUMP_NAME="P_DW";
[P_DWDIE]
LUMP_NAME="P_DWDIE";
[P_DW_OW]
LUMP_NAME="P_DW_OW";
[P_DYING]
LUMP_NAME="P_DYING";
[P_FIREBM]
LUMP_NAME="P_FIREBM";
[P_FIREHT]
LUMP_NAME="P_FIREHT";
[P_FWALL]
LUMP_NAME="P_FWALL";
[P_FWFIRE]
LUMP_NAME="P_FWFIRE";
[P_GOD1]
LUMP_NAME="P_GOD1";
[P_GOD2]
LUMP_NAME="P_GOD2";
[P_GOD3]
LUMP_NAME="P_GOD3";
[P_GODMAN]
LUMP_NAME="P_GODMAN";
[P_GODWOM]
LUMP_NAME="P_GODWOM";
[P_GRAVFI]
LUMP_NAME="P_GRAVFI";
[P_GRAVGO]
LUMP_NAME="P_GRAVGO";
[P_GRAVHT]
LUMP_NAME="P_GRAVHT";
[P_GRAVUP]
LUMP_NAME="P_GRAVUP";
[P_HEATSK]
LUMP_NAME="P_HEATSK";
[P_IPDIE]
LUMP_NAME="P_IPDIE";
[P_IPF]
LUMP_NAME="P_IPF";
[P_IP_OW]
LUMP_NAME="P_IP_OW";
[P_LAND]
LUMP_NAME="P_LAND";
[P_LN]
LUMP_NAME="P_LN";
[P_LNDIE]
LUMP_NAME="P_LNDIE";
[P_LN_OW]
LUMP_NAME="P_LN_OW";
[P_LOSE]
LUMP_NAME="P_LOSE";
[P_MERFLY]
LUMP_NAME="P_MERFLY";
[P_MISFLY]
LUMP_NAME="P_MISFLY";
[P_MISHIT]
LUMP_NAME="P_MISHIT";
[P_NETFAL]
LUMP_NAME="P_NETFAL";
[P_NETWIG]
LUMP_NAME="P_NETWIG";
[P_PLAYSP]
LUMP_NAME="P_PLAYSP";
[P_RICOC1]
LUMP_NAME="P_RICOC1";
[P_RICOC2]
LUMP_NAME="P_RICOC2";
[P_RICOCH]
LUMP_NAME="P_RICOCH";
[P_SELWPN]
LUMP_NAME="P_SELWPN";
[P_SPLITS]
LUMP_NAME="P_SPLITS";
[P_SPMSLF]
LUMP_NAME="P_SPMSLF";
[P_TB]
LUMP_NAME="P_TB";
[P_TBDIE]
LUMP_NAME="P_TBDIE";
[P_TB_OW]
LUMP_NAME="P_TB_OW";
[P_TC]
LUMP_NAME="P_TC";
[P_TCDIE]
LUMP_NAME="P_TCDIE";
[P_TC_OW]
LUMP_NAME="P_TC_OW";
[Q_CAROFF]
LUMP_NAME="Q_CAROFF";
[Q_CYANI]
LUMP_NAME="Q_CYANI";
[Q_ECHAIR]
LUMP_NAME="Q_ECHAIR";
[Q_FIRING]
LUMP_NAME="Q_FIRING";
[Q_GUILL]
LUMP_NAME="Q_GUILL";
[Q_PLUG]
LUMP_NAME="Q_PLUG";
[Q_TRAPDO]
LUMP_NAME="Q_TRAPDO";
[RO_DIE]
LUMP_NAME="RO_DIE";
[RO_FIRE]
LUMP_NAME="RO_FIRE";
[RO_SEE]
LUMP_NAME="RO_SEE";
[SE_DFISH]
LUMP_NAME="SE_DFISH";
[SE_SILES]
LUMP_NAME="SE_SILES";
[SE_SILMV]
LUMP_NAME="SE_SILMV";
[SE_SILSL]
LUMP_NAME="SE_SILSL";
[SE_USUCK]
LUMP_NAME="SE_USUCK";
[SN_CHARG]
LUMP_NAME="SN_CHARG";
[SN_DIE]
LUMP_NAME="SN_DIE";
[SN_FIRE]
LUMP_NAME="SN_FIRE";
[SN_OUCH]
LUMP_NAME="SN_OUCH";
[SN_READY]
LUMP_NAME="SN_READY";
[SN_SAY1]
LUMP_NAME="SN_SAY1";
[SN_SAY2]
LUMP_NAME="SN_SAY2";
[SN_SAY3]
LUMP_NAME="SN_SAY3";
[SN_SEE]
LUMP_NAME="SN_SEE";
[ST_1SEE]
LUMP_NAME="ST_1SEE";
[ST_DIE]
LUMP_NAME="ST_DIE";
[ST_OUCH]
LUMP_NAME="ST_OUCH";
[ST_ROLL]
LUMP_NAME="ST_ROLL";

